Yeah, there’s a glitch when pouncing as a monster. When you are facing a hunter that attacks you, you probably react by pouncing him, sometimes it’s a success and sometimes it’s a failure…but it can be both too!
What I mean is that when you successfuly pounce a lone hunter while this one attacks, it sometimes cancel the pounce at the exact moment you catch the hunter which means you pounced the hunter for a fraction of second.
Why it does that? Because when a monster is attacked while it pounces a hunter, the pounce is canceled (hunter damages done to a monster gives it stress), same thing when a monster eat meat, it stops eating when shoot at it.
And because the lone hunter shoot on the monster right before beeing pounced, it cancels the pounce of the monster.
I suggest to put a stress immunity of 0.5 seconds if the monster successfuly pounce a hunter.