So, respawning in this game takes time. Quit ea bit of it, actually. Two minutes isn’t a whole lot of a time in the grand scheme of things, but it can feel like an eternity if those minutes are spent doing nothing. Thus, I think something for downed players to do in that time would be nice.I’d considered giving them something they could do to benefit the rest of the team from the dropship, but I’m not sure that would be a good idea because the point of being dead is to have oneself removed from the fight so that the Monster can get a chance at wiping the rest of the Hunters out. It wouldn’t work that well if dead players could still do something because then there’s less punishment for dying and not as much of an advantage gained for the Monster, and given the already close win/loss ratio for both sides I’m not sure messing around with that balance too much would be beneficial. This does not mean that the Hunters need only sit around twiddling their thumbs or Shift + Tabbing out upon death, though. Thus, my idea.
Allowing the Hunters to play minigames on the dropship would allow them to do something without threatening the balance of the game by allowing them to be too productive. Death is still a punishment, but that doesn’t mean it needs to be boring!
I was thinking something like a Galaga clone or a shooting gallery, perhaps with either thirty second rounds or one long 1:30 that would take up a majority of the respawn timer. Not anything huge, just some fun time wasters while you wait to get back into the fray. Maybe even allow the dead Hunters to “wake up” on the dropship and wander around, slip some easter eggs into their ship lockers, have a small hub for an arcade or something. Again, nothing huge, just something to kill two minutes. Hell, even something like that awesome dancing robot from Killing Floor, simple little shiny distractions to keep players occupied while they wait.
Of course, for those who would rather spectate the match, just have a button designated to jump between spectate view and that dropship hub. That way, if the dead players want to still try and help track the Monster through the eyes of their team in case they see something their teammate can’t, that option is still there.
Not sure if anything like this was suggested before, but I wanted to get my two cents out there regardless. What do you guys think? Good idea? Bad idea? Any ideas of your own for when the Hunters have bit the big one after being bit by the big one?