This is something that i’ve been reading a lot about, but not seen any confirmation either way but think it is ESSENTIALY for fun, and to keep the tension up. Hunters should have no idea what they are facing at the start of the match, so strategies can not be formulated before play, only IN play. I believe this is essential to keep it fresh and fair. The only clues you get are from the environment and of course, when you actually hear or see the monster.
Otherwise, after a while when hunters know their enemy at the start of the match, they will automatically be able to always formulate a set routine, which can make it monotomous for BOTH sides.
The game has something about it that makes me really really excited for it, can’t wait for more news, I’ve not felt this way about a game in a long long time, and that is refreshing