Arena modes basically eliminates or greatly reduces the most common team screw-ups:
- Trapper domes the monster but his teammates are far behind.
- A lone hunter is getting devoured by wildlife but help is far away.
- Monster pounces a lone hunter.
- Trapper is unexperienced and can’t find/dome the monster at beneficial moment/location.
It’s a way more forgiving place for new players or non-communicating teams. Yes, there will be players chasing a Behemoth in a tunnel and all other sorts of dumb behaviour, but that would give unexperienced players the chance to isolate and figure out their mistakes at a faster rate.
I personally don’t enjoy “duels in a box” and the sterile nature of most sorts of arena PvP, but Hunt 2.0 just doesn’t work for a team-less player like me so it should do for a while…