From someone who has played the game since launch, and watched it fall all the way to unplayable, here is my take on what I have seen so far:
I’m still in shock at just how on earth this idea is going to pan out. I played a few rounds but I feel everything that made evolve a team based game is basically moot now. Supports used to have to coordinate with trappers, assaults had to take hits for medics, lazerous actually had a weakness unless the whole team went hp regen, trappers are effectively pointless, why do monsters even need to sneak anymore if they can just be periodically pinged??, why are there so many upgrades that make it so the monster can effectively never be caught up to?, what the hell is this 3 stage perk system that only seems to be more convoluted then it is useful?, why are you selling GAMEPLAY buffs for ingame currency? That literally puts lower level players at a distinct disadvantage if they don’t have the right perks unlocked?..
Ok, deep breaths, What have you guys done to your own vision? This feels so insanely homogenized with players all have wildly different movement and jetpack speeds only leading to the eventual situations where one person is either alone in a dome with the monster (AND NO CLOAK to save them anymore…) or they have to literally forego the very perks they selected and wait for the team to keep up? There was a reason that no sane pub trapper would take movement speed, its because everyone else would not keep up, and they would be alone in the dome. And now the respawn system feels insanely fast for hunters.
I think im going to have to play some more to get a feel for just how much damage has been done, but I am already VERY worried. Regardless, im sure someone like me is not the target demographic for this update anyway, you already got my money all DLC characters in all, so after having spent the time and effort to get them all elite, now I have to do it again for your convoluted perk system…
Maybe im being too harsh, but it’ll take some time for me to see just what kind of experience this new evolve wants to deliver, because right now I am not feeling like its team-work vs skill anymore.