Simple question really.
Thoughts on how frequent stage one monsters are found due to carrion birds!
Personally, I think the frequency the birds occur should be drastically reduced stage 1. Hunters are finding monsters stage one plenty of times and I personally feel it should be a rarity.
The fact you will always get at least one set of carrion birds leading the hunters to your exact position, during stage 1, when you are at a huge disadvantage is causing too many problems. Skill is removed. The fact that you have managed to trick the hunters into following a different pathway is cancelled out instantly. And the rate of movement that hunters can then reach said monsters is vastly increased as player skill has increased!
It is my belief that really the game has lost its core sense of self being! Stage 1 monsters should rarely be caught due to speed but on the occasions that they are they should be punished, which then more than often are!
As the game currently stands, its very very easy to catch and keep tabs on a stage one monster. Making evolution incredibly risky as it takes so long and your punished should you evolve at the wrong time with perminent damage!
It really seems to me that TRS want fights at every stage. This is just not viable with current monsters! Most of the fighting should happen stage 2 when there is an even playing field.
As a compensation I think stage 3 should be a little harder to get to. Maybe increase birds or amount needed to eat. Stage 1 should be easier to pass, Stage 2 should be a regular occurance unless the hunters have done well to catch the stage 1 and stage 3 should be if the monster has done well!