They all have two damage dealing weapons and a utility. The only two who have to wait are Hyde and Parnell. Markov can spam mines like no tomorrow.
And both of their main weapons have long cool downs after a constant period of damage output.
If you put Parnell up close, he does more damage than Torvald.
If you put Markov at medium-close range, he does more consistent damage than Torvald. And it’s easier to do it. Same with Hyde.
If you are versus an airborne monster, they all do more damage than Torvald.
Torvald is a very situational assault and he does high burst damage, but he hits more fresh air than any of the other assaults.
It seeeems like he does more, but his mortar damage regularly falls between the 10-20K range, which is where it should be.