I always thought two things would push the premise.
Just thoughts, not fully fleshed out.
1: make it more in the vein of monster hunter, different areas to chase the monster around, and maybe even set up more elaborate traps.
Balancing would shift completely I understand, and adding more sections to hunt in would help the “running simulator” truthers out there. Still a quaint notion though.
- If the first wasn’t applicable, maybe have 3 monsters, and 3 hunter squads.
Have each start out in cut off areas that once a monster or squad is beaten, would open up the next area so that a monster could help or surviving hunters could help.
Again it would shift the game balance wise massively, and would add time on.
These were just ideas I had and have discussed in the stream chat many times.
I don’t even know if they’d be fun or good, just thoughts.