Bob’s a pretty interesting monster, but certainly takes some getting used too. There are a few bugs admittedly-something TRS is very well aware of and is clearly working on fixing–that make him very difficult to play at times. I think a few of the bugs are breaking, but happen only sparingly, once out of every twenty games for me or so. But for the most part, he is a wrecking crew against individuals who aren’t used to fighting against him. A good tongue grab into fissure into rock wall into lava bomb is really brutal, not even including if you stealth pounce immediately thereafter to try to keep the guy in the fire with you.
Anyways, he is very slow with his traversal in the beginning, but there are ways to work around it. In order to help evade hunters with their recent buffs and their ability to move quickly, I decided to take nothing but feeding speed and movement speed increase based on percentage. Bob heavily relies on getting moving, and the roll seems to actually work with movement, but I can’t be certain. At the very least it feels faster, and when you’re just walking you aren’t a snail, so that’s nice. The feeding speed allows you to get on your way quickly. The objective is to get to stage two asap so you can put one more point on bomb, tongue, and fissure (first stage being one on every ability to have his combo up) so that you can reach farther and deal more damage.
That was a little off topic, but I also have a Prime Behemoth skin, which is what attracted me to this post in the first place.