( i dunno if these has been suggested before)
Sneak Pounce :- This thing should be absolutely positively disabled in Battle State. If health bar is shown, then sneak pounce should be disabled. Cmon, it says SNEAK pounce not sit n pounce. If the monster has been spotted and attacked, from that moment until the point which monster moves out of the Battle state , the sneak pounce should be completely disabled. Sneak pounce is the most annoying that can happen, especially when you are the last hunter with full bar of health and goddamn shield… Then you get —>sneak<— pounced by a 30ft monster thats infront of you. Hunters should automatically evade sneak pounces if the monster has been shot / spots and the health bar is visible.
Getting eaten by plants : Hunters should be given some sort of way to get out from plants or tyrants or stuff like that. They do have pistols, right ? You could simply shoot stuff yourself and get out of sticky situations ? With good lose of health ? Why cant you use the pistol to shoot the plant or the tyrant or the blitz leopard off from your face ?!
HP Regen perk : Hunters normally take out the HP regen park tyrant every game(yes i do advice to that every game) Because this perk is mainly for the monster and mostly useless for hunters. What if this perk could remove STRIKES on the hunters ? This could mean that hunters might spare the Tyrant so that it gives them some sort of advantage. This would mean that monster will have some chance to get the perk for HP regen. For hunters, this perk could slowly regen the strikes HP back to full… How does that sound ?
Ability to control Daisy once Maggie is dead, or atleast give daisy a call back feature so that it doesnt wander off and die… (that crap happens waaay to often) and yesterday during a match, daisy revived a guy near me but didnt notice me (the trapper) and ran away. It came back like 15 sec later only after it got attacked. Daisy ran away and was standing on top of a rock and looking at the monster , instead of helping me !
A call back feature to revive you could be really good !
People leaving the matches : I think there needs to be higher level of punishment for people leaving rounds. If a player leaves after 2mins of play time from a round, he should be given 1-5-15-30min cooldown to join another online match. (Counter resets every 1hr or so) This should only happen inside the match. And for players leaving from the select-class lobby, they should be given 1-5 min cooldown. Its annoying to see that monster player leaving the lobby because they dont want monster. And ingame people leaving the round because medic died / monster lost 50% hp / got eaten by plant etc etc !
Higher level of punishment for deserters !