Well maybe not “under powered” I think many will agree that there are noticeable problems with wraith. Well you may win against a random matchup of hunters it is near impossible to defeat a group that can coordinate. In my eyes these are the points that need attention.
Point one. Well meant to be a hit and run style monster the usual play I encounter is decoy to bait doam then warp and blast out of it. Rinse and repeat till stage three. Very dull for the hunters.
Point two.I’ve been on the other side of this fight as well. Playing as wraith it is very hard not to resort to the above tactic without suffering massive damage and reaping little reward for the health lost.
Point three. Decoy needs serious attention. What should be your “decoy” while you slither away is instead a monster of its own that deals massive damage and meanwhile you can’t slither away because your getting hit by shrapnel/toxic grenade/mini nukes/stray bullets and the hunters see you anyway. (On stage 2 I normally have 3 points in decoy one ability to take down any elite wildlife? To much damage IMO)
Some possible fixes
A larger armor bar? At least early game. Well I understand wraith is squishy she’s not made of glass. A larger armor bar and maybe even reduced health bar would enable her to be more hit and run and give you a chance at surviving an early encounter.
While the speed of warp was reduced I think a better move would have been to give it a 1-2 sec cool down. Although this without the above point being added would mean extinct wraith.
Decoy is easy enough. Lower the damage, and give 3 or so seconds before damage makes you appear. And for god sakes lower the cool down, how else can she avoid mines and harpoon traps when the hunters are hiding in them.
Well that’s my take. What’s yours?