Honestly, it getting to point these players who leave game, whether any side of you play, need some sort a penalty for leaving so much.
Last might, my buddies and I play in a lot of matches on PS4, about 25 matches as a team hunter. Out of those matches we faced 22 different monster players. 20 of those monster players leave mid-game when we they are about to lose or get dome in unfavorable spots. It is so childish, in a game where the learning curve is so steep, why not take the lost and learn from it?
As a team with my friends, since matchmaking has its ups and downs, anytime a player joins in on a game where we fighting a A.I. we all hit the restart the round, to give this player the chance and edge to get his perks and characters perks. All we want is face good monster players, who pushes us to test ourselves and get better at this game. Not players who leave mid-game, who can’t a lost and probably doesn’t want to tried a runback game. If we lose to a great monster player, we want to play him more and learn more.
Anyone else feel this way sometimes?