I’m surprised I didn’t see anyone think of that:
Why not make when the hunter loses all of their health when being sneak attacked, they are eaten by the monster? Just like the megamouth, it can be interrupted, but if it doesn’t, the hunter returns to the dropship, and the monster gains 2 armor bars just as if the monster ate a dead hunter.
And to make more sense, how come a WILDLIFE eats a hunter alive but the far more deadlier MONSTER can only eat a hunter when they’re dead? I don’t think this makes the monster OP. Why? There are hardly any player who walks alone, and most of the time you sneak attack a hunter someone will come to save them before losing their health.