Was wondering if anyone caught any details of anything in the game people normally don’t talk about!
For example I noticed that the weapons seem to be absent of shell casings for projectile based firearms, which hints that humans have mastered production of caseless ammunition? Which makes sense since Griffin’s Gauss SMG can hold an impressive 60 rounds in a single magazine, disregarding game balance factors of course. Val’s Sniper Rifle seems to be one of the few examples where such weapons still used cased ammo.
Markov’s Assault Rifle is named the Volochyok PV9 based off the render - https://talk.turtlerockstudios.com/uploads/default/original/3X/f/1/f11b7824144c055761b669280380f8a4eb7c60c2.jpeg
Regarding Markov’s assault rifle, the third syllable in the name “chyok” which seems to be pronounced as shock, might indicate his weapon might have lightning properties making it some sort of hybrid ballistic/directed energy firearm making the design quite advanced and relates to his entire lightning based arsenal (lightning gun, and lightning arc mines). This all could be just coincidence, but it does explain the blue electric looking muzzle flash.