Use the damn sporegun in between reloads and heal burst. The spores were given to you for a reason. Your healz are pathetic your spore cloud stops the monster from smelling while inside the spore could,
Why haven’t you people put two and two together and use them in harmony?
Since I learnt this, I haven’t need to use the reload perk anymore. Even in pubs. I’ve instead have gone with more super effective perks that aid surviving like Movement Speed and Jump Height.
Jump height seem to be doing the best for me right now, aids traversing through the map magnificently. And during those “Oh shite!” moments you just jump up and bzz bzz away to safety, monsters have a real damn hard time finding you if you are in the air and they can easily loose track of you.
The required pallets to be landed on a monster to get a health burst is sufficient enough to get one and a third of healbursts.
- First four shots should give one healthburst
- The remaining three or four shots should give your healthburst up to 80% or so.
- Instead of reloading, swapping to the spore launcher and putting a spore cloud out is faster then having the leechgun reload. By the time your spore cloud is up, your health burst meter WILL BE FULL!
Leaving you to start the super effective and annoying(for the monster) cycle all over again