Will sideways climbing (as the monster) be available in the released game?
This is one of the only problems I’ve had, playing as Goliath. I’d climb up a wall/rock in a corner or something but it would grab the wrong wall to climb on, resulting in a longer climb and/or being out of position. Cancelling it would mean you dropped all the way down and lost precious time to escape.
It was available in l4d so I can assume it can also be implemented into Evolve?
(Perhaps the monster could also just hang on to a wall and jump/attack from mid-climb, instead of having to actually climb all the way up? Unless this is already possible, then I apologize for suggesting and I don’t deserve top 100 rank as Goliath QQ )