Yeah, it’s called comically exaggeration to prove a point.
As far as I know, Daisy causing holes in the rock wall is something that will never be fixed, because it would require an entirely new set of animations.
Regular trapjaws have a knockback animation, but to save time they didn’t give them a “get back up” one and instead let them instantly die when they hit the ground. And since they don’t want Daisy to instantly die, as she is considered a hunter, they just disabled the knockback animation on her. But since tongue grab and rock wall was added later and they relie on the knockback system to push creatures and hunters out of the way(rock wall) and towards Behemoth (tongue grab), they do not affect Daisy.