First of all, I know that TRS never really saw much use in aiming in their games(game-L4D) and I was kinda bummed out ever since I first played Evolve that the right mouse button(or any button you use to aim on your platform of choice) didn’t serve any real purpose other than “it has to be there because people are used to it”, but as we all know it applies to only a few weapons/gadgets in the entire game, those being:
Laz sniper rifle
Vals sniper rifle
Val’s dart gun,Abes dart gun
Parnells rocket launcher
all T1-3 supports main weapons(arguably,since it’s just a slight zoom and nothing else)
now here’s a list of weapons/gadgets where “aim” is either completely useless or just non-existent:
Vals healing ray
Cabots damage amplifier
Sunnys jetpack booster
Hanks orbital barrage
Cabots dust tagging
Markovs lightning gun
Sunnys mininuke launcher
in conclusion: even if we consider the zoom on T1-3 support weapons useful ,still more than 50% of the items where “aim” is applied/could be applied has the functionality just to be there,not serving any purpose at all. This really bums me out, since the button could be used so much better and improve the quality of play.
First thing that comes to mind is an idea someone mentioned ages ago(few months at least) where he would like all the “beam” items(Vals medgun and Hanks shield at the time) to switch targets by clicking RMB(aim). If I recall correctly it even met with a response from one of the devs and a positive at that, hinting that it might be implemented, but there’s been no word of it ever since. ( the idea resurfaced in my mind a few days ago when we lost assault 2 times because “the beam knew better” and kept targeting trapper)
Besides that,here’s some suggestions off the top of my head:
Markovs lightning gun - increase range by 5-10%
Hydes flamethrower - increase range by 5-10%
Hydes minigun - increase accuracy by 10%
Parnells shotgun - tighten spread by 25%
Torvalds shotgun - tighten spread by 10%
Torvalds mortars - I’m fine with the zoom/no idea
Abes shotgun - I’m fine with the zoom/no idea
Sunnys mininuke launcher - a slight zoom like all the other supports get would be OK I guess
Cairas GL - increase grenade velocity by 15%
Hanks orbital barrage - PRECISION AIMING(so you don’t have to struggle with a small icon miles away that can get stuck on a leaf)
Cabots dust tagging- as above(come on,they’re damn binoculars, how about you let us “aim” like when firing the gadgets,only without actually firing them(then hold LMB to trigger like normal)
Torvalds grenade- a simple inversion of the lob pattern or “trigger explosion on self”
Hydes grenade- as above
maybe its a PC gamer thing, but ever since I remember, the RMB was the second most important button next to LMB in all FPP games I ever played, not to mention games in general. Having it being completely disregarded just feels weird.
So what do you guys think?
If you agree, do you have any suggestions?
Maybe you know something I don’t about the “aim” functionality in game?
either way, discuss.