I’m fine with perk stacking, but I’m not fine with the fact that perks are hidden to people. Even in the current mechanics of the game where one engagement isn’t the end of everything, people going in blind to the first engagement is a bit annoying. I’d rather that the information was available for both sides so they can tailor their game to suit. It also helps with less important issues like stream sniping. If I’m facing a game against a monster who is maxing out feeding speed I’m going to be approaching that game differently to one that has taken damage reduction stacks. If I’m facing hunters with jetpack perks I’m definitely going to make choices differently compared to when they’re playing with poison perks.
The stacking of perks is fine, it only really is an issue for anyone because it’s so hidden.
But I’m aware this isn’t really something that’s possible until they can rework the matchmaking processes