Suggestion: Remove the hunt 2.0 option and just have quickplay. Allow players to toggle ranked mode in their role preferences. If all five players agree, the match will auto-switch to hunt and contribute to your rank.
Effect: Recombine a playerbase split by separating hunt 2.0 from quickplay.
Players who want a ranked match would never get a mid-game match.
Players with preformed teams would essentially be in the same queue as they were in hunt 2.0, just with more potential adversaries.
Players searching for ranked matches would have their names hidden.
There could also be a setting for accepting a game that isn’t ranked if a ranked match doesn’t occur within (some number).
looked around on the forums and have seen a lot of complaints about how many game modes there are and how it splits the community, particularly on pc? @toolbear right? sorry if i’m linking the wrong person.
thought this might help. dunno if it’s already been suggested, so sorry if so!
titanfall does something similar with its ranked chip, probably for the same reason i’m suggesting here, but i dunno.