I played a match last night against Sunny as behemoth with movement speed. First thing I did was get a 100% traversal cool down.
I could not get away from the hunters not just 1 of them both the assault and the trapper were never out of smell range. That’s ridiculous!! Hack maybe, exploit who knows, waaaaay OP. Hell yes it needs to be nurfed. The boost should not be able to constantly out run a monster tanking two running buffs. The only other way to balance this would be a monster buff for stage 1. The monster has to eat and evolve. The hunters hit the map at full strength, the monster doesn’t. The monster is supposed to be able to out run the hunters at stage 1. Now if you wanna rework the monsters to make it a fair fight at stage 1 you’ll get more stage 1 fights. Oh wait, you’re complaining because you don’t want a fair fight, my bad.
The hunters have a significant <key word - advantage to a stage 1 monster. Running and hiding is one of the key survival methods at stage 1. Yes I can pub stomp at stage 1, but a decent team premade or not, you have no chance. How many monster players do you think will stay around if they’re doomed from the start? Take a guess… Now add that there’s no good monsters in the game making playing increasingly more and more boring because it’s too easy… Who’s left? Only people like you who want a guaranteed win in under five minutes as a hunter. My guess about five percent of the playing population of the game. Game dead.
Infringe ranting now. Question:
How would you feel if it were the other way around? Stage 3 monster drops in the map while the hunters have to do things to get weapons and ammo with a monster who can out run them. No fair right? Now you know how the monster feels.