In this age of gaming it seems as if every game needs to have some sort of ranking system but is Evolve forcing in a ranking system where one isn’t needed? I first learned about Evolve from a friend who told me the creators of Left 4 Dead were creating a new game. I loved L4D both 1 & 2 and put many many hours into both. Something I though that made it somewhat unique from other games was that there was absolutely no leveling system. Everybody, both veteran and beginner, started out with exactly the same tools to play the game. There was no little number next to everyone’s name broadcasting to the world how much time they had put into the game. Amazingly, the game was still fun!
I feel like Evolve could easily fit into that same category and just do away with rankings. Everyone gets access to all 3 tiers of hunters/monsters right out of the box and has all the base set of perks. They could leave in the progression of upgrading perks so you’ll get to upgrade the perks you use the most. They could also leave the unlocking of different skins for the characters. This would give people something to strive for without handicapping those who are just starting out and could get discouraged that they need to put x amount of time into the game to get to play a character they might have wanted to play. Think if in L4D all you got to play was the Hunter in verses until you ranked up. It may not hook you into playing more and getting into an awesome game. Turtle Rock could add in a multitude of skins to unlock and you could show off your skill/time played by using the skins you’ve unlocked rather than by people just seeing the number by your name.
Rankings can also lead to lots of grief. People seem to use the excuse all the time that they lose games because they were paired with low level players. They are still learning the game, they will get better, they just need to get some time in. Without ranks, there’s just new, average, good. There were many many times someone would enter a L4D lobby and just tell everyone it was the first or second time, and most of the time the lobby just started giving them tips and helped them along through the game. It may not have been as competitive as other games with lobbies full of veterans but people didn’t always mind. There were of course exceptions of people raging out of games when a new player did something stupid (or multiple stupid things) but I feel like because they didn’t have that rank 1 next to their name it was the exception and not the rule.
Obviously there are those who love ranking up and I doubt they will ditch the ranking system but MY OPINION is that a public ranking system could hurt this game more than following the L4D model and just making a fun game to play over and over again without the soul purpose of making the little number next to your name be as high as possible.
TL DR: Ditch the current Ranking system