I wish to see how other people think the Hunters are ranked
The following in my opinion…
Markov - Seems like he is the best out of the bunch. You can keep damage on the monster and if you need to defend then his land mines come in really handy!
Parnell - His shotgun really hurts and its pretty easy to score hits with. The rocket launcher is pretty good to however Im not the best shot with it. The super soldier serum seems rather lack luster however.
Hyde - I really want to like Hyde, I really do. But his Flamethrower is really short range and his poison bombs can really hinder someone trying to get away from the monster. The mini gun is alright though.
Griffin - Normally Griffin is a low tier trapper is the hands of someone who doesn’t know what they’re doing. But once you figure out where to put those sound spikes and how to work the harpoon gun? He’s possibly the difficult Trapper to get away from.
Abe - He really is the most annoying Trapper when you’re playing monster. Sure you can out sneak him if you’re good enough but once he has tagged you its a real chore getting untagged The part I hate about him the most is those damn stasis grenades. He can throw the damn things out like M&M’s.
Maggie - Not really surprising since she’s the new player Trapper. Maggie is good if you don’t know how to track or if you have a particularly sneaky monster. However other then that she really doesn’t have a whole lot going for her since her traps take at least 2 seconds to arm and Daisy doesn’t do anything in a fight.
Hank - Hank is sometimes worse then the medics themselves. The only thing better then being healed from damage is just not taking damage at all, which is very easy considering the range of his damn shield projector. The laser gun does pretty good damage and if you catch a monster in the middle of Evolve. Well his orbital strike will assure he wont have a quarter of his health.
Cabot - He’s fairly useful when tracking the and fighting the monster. That damage buff gun can really tear through a monsters armor before they even know it. Also the added benefit of his dust tagging can really help staying on track with a monster. The rail gun kinda fall flat however.
Bucket - Not really a fan of bucket. The UAV is really nice and all but you have to then play catch up with your team after using it. The rocket launcher is kinda lousy. He only ever really shines in a defensive fight because his turrets can pump out more damage then any assault!
Caira - Whenever I have to face a Caira as monster, it really is one of the biggest pains in the ass. There’s nothing quite like a medic that can shoot at her feet and just tank damage while the rest of the team beats down on the monster and if you try to ignore her? Then she just heals the team like its nothing. The speed buff it pretty nice too.
Val - Give her to someone who knows how to aim with a tranq gun and just watch the monster burn up all his escapes, then you just tranq him some more! She’s also got that real nice long range heal so she can keep far away from the action + put a weak point.
Lazarus - A deceptive medic and I’m not referring to his cloak. On paper the idea of reviving anyone without aking any strikes does sound good. However once you go up against a monster that knows Laz’s tricks… well he’s kinda screwed.
This post was a bit longer then I thought it be. But I’d love to see your thoughts on the different trappers and who you think is the best/worst of the bunch!