What do you guys think about the idea of making starting locations random for monster and hunters.( with some min distance set between hunters and the monster, so hunters wouldnt be dropped right on top of the monster ).
This would help to reduce this kind of “typical” gameplay, where more skilled players start the round by going through the routine paths, making the same jumps, eating in same order etc.
Same could be done for many of the wildlife. Atm, there are specific places where you find mammoth birds, elite wildlife etc, so game success becomes largely about memorizing everything.
- I was thinking that it would be better if in match making, hunters/monster would choose their character and class before they are matched. This would help to save time, by avoiding situations where you wait a while, select your class…wait a while for the monster…then get a match, and…someone doesnt pick his character or quits.
Instead, when 4 hunters are found, they would choose their class, and also their character+perk. That would also be the time when they watch whatever tutorial videos.
Same for monster, when he is waiting for hunters, he chooses his monster and perks, and when match is made, the match would start straight away.