Won an all-in stage 1 against a team of players close to my skill level and now I’m watching them continually queue up with me, see my badge, and dodge the queue. A second group of bronze destroyers has also matched against me several times before someone bails. My queue times are bordering on half an hour for monster already, so I guess I’ve got some time to write this post.
Is there a solid reason behind showing both A) the rank of the opponent and B) the opponents badge before locking the game in and punishing disconnects? I’ve noticed that players dodge queues against high level players a lot, and that’s extending an already discouraging wait time for those players. Can we hide these things, please?