Lazarus is outright amazing against Monsters who do not know how to play against him, but he suffers against higher level ones who know to wait for him after downing a character as a trap.
To this end, I propose another option for Lazarus revival.
It would create a decision between the current fast and possibly discreet revival and a slow one that gives up his position but can be performed from a relatively safe distance.
When used at range Lazarus’s glove launches an obvious, glowing and humming beam that revives the target if not interrupted for a duration.
It would take 3-4 times as long as a generic “Get up” sequence to complete, but could be performed from a relatively safe distance of half of Val’s healing range.
It would have no effect if the channel was not completed, and the glove would go on cool-down upon completion.