There is a mechanic in this game that throws you off your pounce in this game. That is good, it should be like this bcs you could basicly pounce whole hunter team.
If you pounce a hunter that’s shooting you, the damage treshold will break and you will not perform a succesful pounce
If it is indeed a bug I think it’s caused by desynchronisation between client the server. Indeed that hunter breaks the treshold, but before I actually do that pounce.
But due to the latency, the information that I’m taking damage that breaks the treshold comes to me AFTER I succesfully pounce which results in an unsuccesful try.
It’s annoying and once almost probably lost me the game (I was on like 3 last bars of health and last hunter, an assault kept breaking my pounce I killed him as the counter on dropship hit 0 seconds and I won… somehow…)