Noticed this most commonly on assaults where some of their weapons prevent themselves from being pounced on. I believe this was raised before with Markov’s lightning gun doing that but it also seems to happen with Torvald’s shotgun in this video (at the 2:06 and 2:18 mark).
A quick forum search pulled up a previous discussion where players mentioned it was intentional as the rate of fire is so high it breaks the animation. But isn’t it a bug then that I can’t pounce a lone target as their weapon keeps interrupting? I mean I have no problem pounding him to death with melee attacks, but sometimes, you just wanna do it the old-fashioned hunter way
The only problem I can think it presents right now is the extreme scenario where as a monster, I’m pummeled to a sliver of health. I’ve sent three hunters to meet their creator and all that’s standing left is a healthy Markov, who if I don’t pounce, is gonna have me for supper. However, his lightning gun breaks my pounce animation and kills me.
So is this something that needs to be fixed, or…?