I think he’s more referring to the fact that unlike a harpoon trap you can miss by not being accurate enough with your aim. It’s one of the big frustrations learning Griffin (as you probably know!), missing harpoons because the monster traversed just as you pulled the trigger can be horrible, but a harpoon trap would have got them.
I think the long range was causing a situation where Griffin could be too safe at a distance, and in a weird way being at distance also helped his accuracy. Combine this with the harpoon not breaking when moving around terrain and such and I can see how much of a pain it was to begin with.
Add Sunny in to the mix and wow does that Range hurt.
Griffin’s range originally was amazing because he was the trapper that would secure the dome. the range was necessary to have a chance to lock that monster down while the dome formed. But the game is different now, so I don’t see the need for that range, and I respect that the game isn’t fun for monster players against Griffin if they can’t get away.
But you’re right, there are issues there. The shorter range means that a miss is more possible, and misses with Griffin are felt more than any other trapper (I know this is what you mean by him having the worst CC!). Couple it with the fact he’s the only trapper that can’t self sustain and sometimes Griffin can feel like an extremely weak pick.
I would welcome some tweaks to his kit, to make the harpoon more reliable against monsters of different types and movement vectors, I’d definitely welcome something like a system whereby a harpoon hit always interrupts a traversal regardless of direction, but that the harpoon auto breaks if the monster is moving towards Griffin to some degree. This would give him something without making it too crazy.
All in all I’d rather see interesting changes that make the current range and reload speed work rather than to revert them. I won’t complain at all if the reload is sped up, or range is increased, it’ll make my job easier… but I don’t know if that’s really the best thing for the monsters. I guess it all depends what this next big meta shift they’re planning brings!