In a number of matches now, I have gone through the tedium of a Wraith player spamming Decoy and dragging matches out forever at Stage 3 when the hunters are defending the relay. In these situations the Wraith is unwilling to actually fight, so it just pokes here and there and spams Decoy at every opportunity. This is fine in theory, because eventually the hunters should win via timer. In practice, however, when this happens the match can be dragged out for a very long time because it takes too long for the timer to “unpause” after the monster has disengaged from combat. I think the developers should seriously consider having this timer reset more quickly than it currently does. I’ve had matches go almost 40 minutes because of Wraith players doing this; a smart player could possibly keep this process up indefinitely from what I have seen, which just becomes a war of attrition to see which team gets bored first and gives up.
TLDR: Please consider making the timer continue to count down more quickly after the monster disengages from combat.