So I just made my account and am instantly creating a topic, for that I do apologize but having just discovered this bit of information I really felt like I had create a topic.
I was browsing the forums and came across the Big Alpha FAQ. Within that FAQ I saw this:
[QUOTE]Can I party with a friend playing as the Monster?
You CAN have the Monster and Hunters in a party and go to “Custom Game” where you can play any mode, modify a bunch of variables, etc. This a place for your and your buddies to play the game any way you want.
In the pubs, partied players can only be Hunters. This helps keep cheating/griefing to a minimum as well as increases the number of Hunters in the matchmaking pool.[/QUOTE]
This has really caught me off guard. I never expected for a party to be locked away from some of the content in the game. It just seems like an incredibly shortsighted solution to me.
Let me just say that I love what you guys at Turtle Rock are doing with Evolve. It looks unique, interesting, fresh, fun and all the other things that a new IP should look like. I also love when developers will do what they can to help negate the causes and effects of cheating, griefing and exploitation.
With that said though I come away from this feeling massively disappointed. I understand the logic in trying to prevent negative outcomes but this seems to be coming at a cost that far outweighs the benefits, at least in my opinion. In reality this is essentially a dealbreaker for me. I play with two friends regularly and knowing that none of us can be the monster when we play together (unless we play 2v1 custom games which seems pointless) just destroys any and all hype that I have for Evolve.
Not only do I love being able to play with my friends but there is a special experience to be had when you can play against them in a public environment (free for all in other shoots for example). Knowing that Evolve is not going to offer that experience makes it a difficult game to really get behind. The entire basis of the game is its 4v1 aspect and unique approach to multiplayer gameplay. I was very much looking forward to experiencing that unique approach with my friends both as the Hunter and as the Monster. Having half of the game sealed away from me when I choose to play with friends takes a lot of that uniqueness away.
It’s possible that I’m in the minority on this and realistically I probably am. Regardless I hope that you guys at Turtle Rock will reconsider this design decision. I respect that you’re trying to prevent cheating and griefing but I also hope you will realize that this is also coming at a cost and one that is penalizing players that like to play with friends. As it stands now, if this system is something you deem important enough to keep in the final game then I’m really left with no choice but to cancel my preorder and I don’t mean that as any kind of threat, rather it’s merely just the reality of the situation I’ve been put in by this. I know you’re just trying to protect your player base but I hope that with this post (or others) that you will realize that you’re also punishing a portion of your player base as well.
All the best,