Pillars of Eternity is basically BG3, and that's awesome


#1

So in case you haven’t seen or heard yet for some reason (I didn’t until this week), Obsidian has developed a new Infinity Engine RPG in the vein of Baldur’s Gate, Planescape: Torment, & Icewind Dale (games developed by Black Isle), and funded by Kickstarter like other recent top-down RPGs Wasteland II & Divinity: Original Sin (it’s a bit of a CRPG renaissance thanks to Kickstarter). Pillars of Eternity is pretty dope. It feels a lot more like an old school style RPG than the other recent games I mentioned. The story is very classic fantasy, but in a new fantasy world with new races and some interesting takes on D&D classes. The gameplay isn’t D&D rules, but it’s got a pretty deep system. I’m loving the Cipher class, a psionist that powers their magic with melee attacks. There’s a good amount of recorded dialogue so it’s not quite the novel-reading experience of Divinity: Original Sin. If you loved any of those old top-down RPGs then be sure to give this one a try, and if you’ve played it already then lemme know what you think about it.


#2

Pretty disappointed in the lack of CRPG players around here.


#3

Meh, did you expect to find a lot of CRPG players on an FPS forum?


#4

It’s not exactly a traditional FPS, and yes. Gamers are gamers. People post about all kinds of completely unrelated games. Was it really necessary to post just for that?


#5

No, but no one else was posting anything… sorry for stopping by. PEACE!


#6

I actually really enjoy classic RPG stuff, I’m kind of an Uber-Nerd. I play D&D and… larp, on the weekends. This looks really interesting too, is there any possibility for customization. Like making your own NPC’s or maybe even entire campaigned?


#7

The character creation is pretty deep. Then you can recruit NPCs from taverns and you can create them yourself from scratch. I dunno about modding.


#8

I just noticed the voice of Eder, and apparently also Aloth - the two earliest NPCs in your party - as well as one of the generic PC voices, is Matthew Mercer a.k.a. the voice of Abe.


#9

I actually enjoy CRPGs like Baldur’s gate and the original Fallout games a ton, but I suffer from an odd disorder known as “repeatedly create new characters after getting the slightest feeling that my last character wasn’t perfectly entertaining”. It just repeats itself in any RPG I play.

Honestly, the only CRPG I’ve ever completed was Fallout 1… probably because of the special system. This one looks fantastic though, but I think I should probably focus on actually beating Baldur’s Gate 1 and 2 first :worried:


#10

I do the same thing a couple times in RPGs, but I usually settle on a character that’s reasonably easy to play for my main playthrough (in this case, Barbarian). Plus you can create hirable NPCS from scratch, so if you wanted you could have a party of 6 custom characters. The party system in these games means you have complete control over up to 6 classes at once, so you can still play a Wizard or Priest with tons of spells or try out the awesome Cipher class.

It’s not actually related to the BG lore at all, it’s a spiritual sequel, and you may find the updated mechanics easier to use.


#11

Oh I know it isn’t related. Regardless though, the mechanics of the older games wasn’t really what got me, it’s just a huge habit I have with RPGs in general… must’ve made around a hundred characters in Morrowind alone that haven’t even got past the very beginning of the game.

Luckily I think I have finally settled with a character in Baldur’s Gate, so maybe I can get through it.


#12

That’s why I said

I do the same in RPGs, trying a bunch of different characters, but I settle on one eventually. The first BG games are definitely worth playing, but you could play PoE first. There’s a whole opening section that you could play a hundred times, but it will get boring and you will die a lot if you don’t advance until you have a full party - that’s when it really gets fun, when you’re managing the whole party. The loot system is nice, you have a Stash that you carry at all times, so when anyone’s inventory is full it just goes into the stash - this way you can sell huge amounts of loot picked up off the ground (and various plants and things for craftables). Vendors don’t run out of money (that I’ve seen).