The idea to help Lazarus out with these perks is admirable, but I think it needs tweeking.
Firstly designing a perk to be specifically used on a hunter for the purpose of just one hunter seems a bit strange.
Secondly, why don’t they just pick something that will keep them alive longer, and do something useful while you are alive, like a jetpack perk or those new healing ones. For the perk to do its work you need to be downed, a state in which, no matter if you have a Lazarus or not, you don’t want to be in.
I think the it would be better served if Lazarus got an incapped healing buff. His heal burst heals a standing hunter for around 500, and it only heals a downed hunter for around 140. Maybe if it healed around 180-220 instead?
But a perk might be possibble, I think it would be better if it granted a bonus while downed, and while standing. Something like this:
You have 4% increased max health
You are healed for an additional 25% while downed.