Patch 2.0.1 (PS4, Xbox One) & Patch 2.1.1 (PC)


PC ONLY – Patch 2.1.1


  • Implemented additional security measures and fixes
  • AI Hunters/Monsters will now randomize more effectively
  • Assault
    • Fix to hit effects not appearing on personal shields
  • Trapper
    • The Trappers Dome will now come down after a small amount of time if the Trapper is not in the Dome
  • Behemoth
    • Fixed an issue with Badge unlocks occurring before the goal was met
    • Fixed an issue where AI Behemoth Tongue Grab was not grabbing
  • Goliath
    • Fixed an issue where players could use another ability while performing a Leap Smash
    • Fixed an issue where breakable objects would stop momentum when Goliath collided with them
    • Fixed an issue with Rock Throw damage and splash damage being applied more than once


  • Nest Mode
    • Increased Minion Health
  • Defend Mode
    • Increased Minion Health
    • The Monster now starts with Full Armor
    • Reduced the damage Kraken’s Lightning Strike can do to Generators

ALL PLATFORMS – Micro Patch 2.0.1 (micropatches only include balance updates – never bug fixes)

  • Goliath
  • Traversal Stamina
    • Fully recharges 2 seconds slower when in combat
  • Kraken
  • Lightning Strike
    • Travels 1.5 meters per second slower
  • Wraith
  • Traversal Stamina
    • Fully recharges 2 seconds faster when in combat
  • Behemoth
  • Stomach Weak Spot
    • Reduced size dramatically
  • Melee Stamina
    • Takes longer to recharge heavy hit when not constantly melee attacking. Light hits will be used for a period of four seconds.
  • Traversal Stamina
    • Added a one second delay before traversal stamina begins to recharge after use
    • Entering the ball takes 5% more stamina
  • Roll
  • Reduced Hunter knock back
  • Reduced roll damage
  • Roll speed is slowed less by stasis effects
  • Armor
    • Max armor increased by two bars
    • Armor regeneration rate increased slightly
    • 25% more armor earned per meat
  • Health
    • Stage 2 health increased by 5%
    • Stage 3 health increased by 8%
  • Rock Wall
    • Rock Wall is much less likely to have holes in it when spawned directly under a Hunter.
    • Rock wall is initiated 46% sooner
    • Level 1 wall width increased by 50%
    • Level 2 wall width increased by 25%
    • Level 3 wall width increased by 12.5%
  • Fissure
    • Can now be aimed until the Fissure effects are triggered
  • Tongue Grab
    • Reduced diameter of the world collision
    • Increased start radius
    • Decreased end radius
    • Reduced pause by 50% after successful grab
    • Sped up tongue latch and pull back animations by 25%
  • Hyde
  • Toxic Grenade
    • Proximity detonation radius increased from 5 to 8 meters radius to help vs a flying target.
  • Torvald
  • Autofire Shotgun
    • Damage reduced by 10%
    • Reload increased by .25 seconds
  • Mortar Cannon
    • Damage reduced by 10%
  • Abe
  • Tracking Dart Pistol
    • Zeroed out rotation spread modifier when zoomed in
  • Val
  • Tranquilizer Gun
    • Zeroed out base rotation spread modifier
  • Slim
    • Leech Gun
    • Damage reduced 30%
  • Spore Cloud Launcher
    • Increased proximity detonation radius for use against air targets
  • Bucket
    • Sentry Guns
    • Increased range by 10%
  • Sunny
  • Mininuke Grenade Launcher
    • Damage reduced 25%

Behemoth dmg rolling bug
The people calling for Slims spore cloud to be nerfed are going to ruin Slim
Was there any random update or something? (965mb)
Quick xbox question
Does everyone hate playing assault? 0_0
Insta gib rock
Defend mode bugs xbox1
1st Micro Patch Discussion (4/9/15)
1st Micro Patch Discussion (4/9/15)
Can anyone tell me Sunny's original stats?
How does the Leap Smash Rock Throw combo works?
Patch 9.0 changes discussion thread
Never mind pointless thread
The people calling for Slims spore cloud to be nerfed are going to ruin Slim
Torvald Buff Suggestions
Why do people think Monsters are UP?