I don’t know the rates of which credits will be earned, but this is all speculation if my theory comes true.
- most likely 100 (1 skin) per week
- if not then maybe 10 tokens per game, resulting in 90 per week, about 3 skins a month
- viewership counts more than just buying the skins
- they have sponsors like Intel, Toyota
- Massive amounts of $$$$ invested into OWL
- investors need to be pleased
I think the $5 to just to scare people off, and the skins are added just so people can get into OWL, or at the very least watch a few games.
The problem is that OWL is not an esports-ready game. Balance is off the walls, and the skins alone are not worth the 2+ hours wasting time for that 1 moment of “spam chat with x command.”
Ideally, I want OWL to flop because this game needs a rude awakening from the BS that exists within.
Even putting all that aside, skins and everything. The game is awful to watch. Every non-dallas game is basically 5 meta heros (Dive comp - Winston, Dva, Zen, Mercy, Tracer) and then 1 fill DPS.
How is that deemed fun to watch? Hell, I stopped watching LA vs Dallas when LA was rolling Dallas on Ilios. When Dallas, a team that can flex and win with comps such as quad tank (that has never existed before) loses to dive meta slaves, that’s just boring to watch.
It really needs to flop for Blizzard to get their heads out of their asses. Funny how people to this day think that Evolve was a scam; just look at what OW has become: A cess pool of “non-gambling” loot boxes, horrid balance of the likes I’ve never seen before not even Legacy Kelder can compare, and now OWL proving just how fucked this game is.
As cynical as it sounds of me to say this all, OW has huge potential but I’ve never seen a game so mishandled other than Evolve (in the sense of 2K, not TRS. Ya’ll are baes #5- #150)…