#Important info about the new Hunters available 3/31/15
#1 Torvald the New Assault: [quote=“MacMan, post:780, topic:47123”]
All Assaults have a heavy damage dealer that is limited in some way and then a weaker but more reliable damage dealer.
Torvald’s heavy damage dealer is his mortars. They have a minimum range (do not work at his feet) and they can hit overhead obstacles. His shotgun fires an eight round burst with one trigger pull. It has less spread than Parnells so it’s better at range but does less damage. He can make up for it a bit when used in conjunction with the shrapnel grenades and resulting +50% damage weak spots. It’s fun to combo your own stuff.
#2 Slim the New Medic: [quote=“MacMan, post:716, topic:47123”]
It’s like a shotgun. Each pellet that hits the target returns a specified amount of cooldown time on Slim’s heal burst. If you’re too far away, you can’t land enough pellets to heal your teammates effectively. Gotta get in close. That’s where your Spore Cloud Grenades come in. Addition by @ReleaseDaKraken (Grenades mask the team from being “Sensed” by the monster and removes red footprints left by cloaked hunters.)
#3 Crow the New Trapper: [quote=“MacMan, post:906, topic:47123”]
Crow’s personal batray
Gobi reveals creatures within a radius of him as he flies through the map. Gobi flies in a straight line so you need to look for long sight lines through the map. The outlines only last two seconds as Gobi passes by. As Crow, you constantly send Gobi flying. It is a very active character.
Crow also has a Stasis Gun that win fired normally slows the monster down (like Val’s Tranq Gun) but when charged up brings the monster to a crawl (like abe’s stasis grenade)
#4 Sunny the New Support:
Sunny Also has a beam that doubles the jetpack speed of any targeted hunter. (Ex: Beam Hyde to Kraken with double speed so he can use FlameThrower or dodge Lightning Strike)
(PS: In case you missed the announcement: http://evolvegame.com/news/introducing-evolves-next-four-hunters )