People? Yes. Plenty of times I get lazy and don’t drone because no on plays their then poof someone plays there. Traps? Not since I was a noob. People kill you instantly. There’s no time to react when a player catches you off guard. On the other hand, Kapkan traps only detonate if you cross them, giving you all the time in the world to both notice them and destroy them.
Yeah, that’s true. If they’re throwing the game they’re often in quicker, but most players don’t do that.
And I hope you realise that them taking only 15 seconds to get into the building gives Kapkan a total of 1 minute to set up.
If they manage to pressure you all round and you can’t either get a kill from it or get killed, then both parties played horribly and balance of gadgets shouldn’t be based on mistakes.
Kapkan is one of the least competitive Ops in the game. There’s no reason to pick him, as everything he has done is offer is offered by other Ops, with bonuses. I haven’t seen Kapkan played in Ranked yet this season. Where as you’re completely discrediting a change that isn’t even live yet.
Frost traps are only useful if placed around the objective. The attackers are low on time and have to waste valuable time destroying the trap, often exposing themselves to a remaining defender in the process. Due to their sheer size, they are really easy to take out when the attackers have time and/or aren’t being pressured by the Defenders.
Lesion mines have incredibly small detonation radii and act as a deterrent to stop enemies committing, and heavily punishing the if they choose to.
Ela’s mines, IMO are the most powerful, but only if there’s a defender to follow up. Otherwise they’re the most useless.
Kapkan traps don’t give you a second opportunity. You walk through and boom. Instant large amount of damage. No last second chance to shoot it out or have a teammate cover you. Sure, the effect isn’t as crippling as the others can be, but it’s a lot of damage.
He won’t be amazing, by any means, but I expect an increase in pick rate.