Been doing some thinking and speculating, so I’m going to outline my thoughts. If you don’t want to read any speculation, then don’t, but if you do, feel free to contribute.
We kind of know what’s up with Ying… Ish. I also don’t really give a shit about her. SparkyMainForLife.
The gadget is going to be ground-bound. There’s going to be no freedom with placing this. The more I think about it, the more obvious it it. Firstly, it says, “injecting” which requires contact. Not to mention he was data mined as “caltrop”. It’s likely to be one single instance of damage and a pro-longed slow effect. Currently there are no dot effects in Siege as when an OP takes damage than grunt. DoT = wall hacks.
I’d imagine that they are also pretty damn hard to see since being ground-bound will make them easy to check for.
I’m guessing he’ll have more mines that Ela. My guess is based on the fact that mines only have 1 charge. That’s it. And a mine that injects can’t have splash. So, at max 1 effects person per mine. Whereas Ela’s will have splash. In terms of damage, I’d guess 30-35. Since that’s roughly 1 less bullet to kill. If it did like 15 damage it’d make no difference in a fight. The slow needs to be significant. Either snails pace for a short time, or like a 33% reduced speed for like 15 seconds.
Grzmot means Thunder. This along with the icon heavily Implies splash. So, if two attackers run past one simultaneously they’ll both get stunned. Thus, why I think Ela will have fewer than Lesion.
Based on the description, these will be a little more free. I imagine they’ll be deployed similarly to Jäger’s ADS. I highly doubt it will be throwable. That wouldn’t make sense. Obviously the trade off for the extra freedom is the lack of a cloak.
Although speculation, I’m honestly fairly confident about Lesion. The name, with the datamined info, with the description and the game balance… It all makes sense.
However, with Ela, I’m kind of blundering in the dark. Just speculating to speculate. Also, I’m bad at balance numbers so… Yeah