Non hunt modes shouldn't end when the hunters or monster die


I feel the focus should be more on doing the objective of the mission, not just hunting and killing the other one.

If the monster died he should respawn on a timer, same for hunters on a wipe. Otherwise all game modes end up feeling the same.


In nest all the eggs will be gone by the time the monster respawns, a half decent team can take them out pretty damn quick.

Same with rescue. If all 4 hunters went down the survivors would be dead before they had a chance to respawn.