I played the beta on my laptop, and although my GPU is lower than the recommended specs for this game (I have an NVIDIA GTX 765m), I was getting 50+ FPS on High settings. So by that, I believe I should not be running into the problems I am, and I believe my rig is completely capable of playing this game.
However, now that the full game is released, I am running into graphics problems I was easily able to overcome in both the alpha and beta. Before the game starts, I get a pop-up error message that states I don’t have enough VRAM to run the game at 1080p. This never happened to me in the beta.
Then, once I’m in the game, the graphics look as if they were all set to the minimum, and adjusting the advanced graphics settings don’t change how anything looks. Every object is a solid color with no texture, however I’m still getting 60fps and the game is playing smoothly.
I think the problem is that the game is using the integrated Intel graphics rather than the NVIDIA, even though I have set Evolve to use my NVIDIA GPU in the NVIDIA control panel. If I switch it back to the Intel graphics, then the game looks the same, but my FPS drops to 5-10. Please help, I haven’t been able to play the game at all since launch trying to fix this problem, any tips would be greatly appreciated