There’s a certain group of players I sometimes get placed into skirmishes with, and up until today I thought they were just really good, but after being beaten by them super easily for 2 times, I got suspicious and recorded the third fight. There was one of them in particular, playing Slim, who was able to keep his team’s health on 80%+ health all the time no matter what. And, I saw him spamming the healing blast every second, but turns out Slim can actually do that. But during watching of the video I made, I noticed something else.
This players was not affected by knockback. Not at all. I was playing Behemoth, he was Slim. I kept rolling/heavy attacking him constantly, and not for 1 second was he interrupted from spamshooting his bug gun. He did kinda ‘move backwards’ when I’d hit him, but he’d stay in a normal position and wouldn’t be interrupted at all.
When ever I get focused by a monster in such a way, I can not move/jetpack/shoot/use abilities at all, but this player clearly had no problem doing that. Full Behemoth heavy/roll/heavy and there is not a moment when he stopped spam firing. At one point he got hit by Lava Bomb, and it did push him away, but he still kept shooting without any problem and his character didn’t do the usual ‘flying away after a blast’ animation(like Sunny, who got hit by the exact same blast and was the same distance away from center).
Did anyone else encounter this?
Pay special attention to: 0:09, 0:14, 0:20, 0:39.