So I’m continuing to dabble in Training Mode and I came to the realization that you learn the most about the game by playing Trapper for the following reasons:
The Trapper’s initial phase is actually part of the core unique gameplay of EVOLVE - finding and tracking the Monster.
Trappers have somewhat decent primary weapons which means they can also take over some aspect of the Assault Tutorial on using primary weapons.
The Trapper is actually the most basic combat character. Trappers do not cast shield or healing in Dome combat so in Training, one focuses on Jet Pack management, watching Monster and Team positions, and knowing when to deliver damage. These can ease players eventually to knowing the basics of Jet Pack escapes and Dome survival before trying a more aggressive role as Assault.
The Trapper casts a debuff on the Monster to help teammates. This can serve as a soft introduction to the more overt Team Support abilities of Medic and Support.
My personal experience so far is that I missed out on basic Jet Pack and Dome tactics because I played Assault, Support, and Medic too early and too aggressively and I was becoming reliant on Healing and Shields as a crutch - The Trapper makes me “stick to basics” and focus on Monster finding which I think is something fundamental to the game’s enjoyment.