Torvald=Assault, Long Range Damage Dealer, Basically a Mini Orbital Barrage on legs.
At long ranges, Torvald will be deadly, but given the speed at which most, if not all monsters, can close distance, his primary weapon seems extremely lackluster compared to the other, more personal weapons of other assaults.
In short-Torvald can dole out mean damage, but it wont be consistent due to general speed of monsters
Apparently one of TRS’s favorite weapons, Torvald sports a Auto-Fire shotgun, weaker than Parnells but faster firing. Keep in mind this is a secondary weapon, it shall not deal tons of damage, but given the assault class, it will still demand respect. Coupled with his shrapnel grenades, it could even turn deadly. However, as with all shotguns, distance is a killer. So monsters can easily run from him and not fear him, due to his midrange capabilities being low.
In short- Basically a toned down Parnell, will require a monster to pay attention, but will most likely be non-life threatening
Shrapnel Grenades- not much to say, assault that can make his own weakspots, only amplify as much as laz, not utterly terrifying
Op? No, we have these, theyre named lazarus, and last time i checked that isnt very scary
Crow-(I shall refer to him as batman for personal reasons) Trapper, Long Range, Charged Weaponry, an apparent lover of avian creatures.
Long Rifle-The thing all monsters dreaded would arrive.
A weapon that can deal direct health damage. Id shutter at the thought, if the thing didnt deal next to no damage. While it sounds scary as all hell on paper, in reality a weapon of this sort is highly situational and will be rather unconventional at times. Sure, you could deal tiny chunks of health damage, but the entire time your team is getting absolutely manhandled due to a lack of battlefield control.
Whos job is that?
In short- Weapon sounds horrifying, but in reality it isnt a huge threat and will likely remain underused due to a greater need of CC than damage.
Op? Keep dreamin
Stasis rifle- its a gun that shoots abes sh*tty pokeballs, hardly a threat, unless charged, then it becomes more useful.
In short-Situational uses, mainstay weapon, only form of CC, not the best form of CC
Op? Lol just like abe, HELL NAH
Gobi- GOBI SEES ALL
Only means of active tracking, requires Batman to be on high alert, not entirely reliable due to a need of a general direction, a thing most monsters will not give. Once found though, a monster will learn to hate gobi, as it is unlikely he will lose you.
In short- A dulled down cross between dust tag and tracking darts, choose a direction, scan direction, find stuff. Not 100% reliable, but when it works, it bloody works.
Slim, the bug guy, hydes sworn enemy, first on every monsters list of things to SQUASH
His Shotgun- Really TRS? Another shotgun? To each their own i suppose.
Speeds up recharge of healing field, his one true way of healing, with each pellet that hits a monster, makes him a sort of battle medic, dangerous stuff right there, being the guy the monster wants dead, and you have to get CLOSER to the monster to be effective. High risk, High reward, and a whole lotta pain
In short- Will turn into a pain in the ass for Monsters that cant combo well, but burst damage will take the little bugger out of action quick enough
Op? Eh, laz can heal quick too, and we all know how he turns out (laz up anyone?)
Drone of teh heals- Single Target, not yet clear on how targeting works (will assume it will buzz off to whoever is in los, like a mobile medgun).
Drone will heal a hunter until the hunter takes damage. How is that a problem? Oh right, they need to be healed while taking damage, so a hunter getting focused is a hunter that wont be getting healed any time soon.
In short- Horrible in battle heals, will cause a major reliance upon good cloaks and fast dodgers, not exactly the greatest
Op? Dont make me laugh
Scent masking- its a cloak that only stops sniffing, whatever, its a cool little toy, wont stop me from disintegrating you with a level 3 rock throw
In short? Its cool i guess, sort of just a cloak without the cloak
Lastly, SUNNY, the impossible girl that apparenly everyone but me knows about (HOORAY FOR CLUELESSNESS!!)
Mininuke- Highest damaging weapon in the game, requires great amount of skill to use, imagine a death star being controlled by a three year old. Its scary looking and scary sounding, but it aint gonna hit sheit.
In short? Will hardly be used, jetpack boost and Shield drones are waaay more important for supporting your team cuz guess what? Shes a support!
Jetpack boost- a medgun for a jetpack, cool, you can flit around more, guess what? I can kill it at the source. Like hanks shield projector, only purple. The come here and kill me stream. Ima patent that.
In short- just like every other beam weapon, stronk af, but can be easily stopped by killing the thing operating it
Op? About as op as hank
Shield drone- floating robot hank, break los, break robot, profit.
Easy peasy squeezy lemons.
Sheesh im gettin tired, if you couldnt already tell.
In short- like i said, just little hanks, easy enough to overload, even easier to crush at the source.
Op? If it had a beard maybe.
I was originally gonna list counters for the hunters such as “Abduct Torvald, insta close range, 0 damage possibility” but i got lazy, so yeah, i just described everyones kit weakness. I might come back tomorrow to make it more “professional” but idk, i kinda like it as is. Im rambling again. Well anyway, theres my thing, be happy cuz no op