Odd, I came in here expecting complaints that the monster always wins Nest. You get the pre-game timer like hunt, except you already start away from the hunters and you can pick up a heat-seeking minion. Seriously, that red guy knows exactly where the hunters are.
Just hit stage 2, pick up a little armor, and follow the minion. Hunters seriously cannot handle both at once without having some crazy teamwork. They try to focus your minion? Destroy one of their squishy not-assaults. They focus on you? Laugh as your minion destroys one of their squishy not-assaults. Or better yet, target whatever the minion’s targeting, and then even assaults have a rough time.
I actually came in to complain about the additional minion map effect in campaign when on the Nest mission type. That minion has grotesque amounts of health compared to Nest minions, but that’s just the start. The hunters have to kill it or you to win the nest mission, since it’s technically a minion. Instead of blindly chasing the hunters, the extra minion follows the monster, making it even more devastating.