Personally I love evolve, great gameplay, graphics, modes and the characters and monsters are all fun to play. the evacuation mission is a lot of fun with the various conditions that could be applied to the next mission is very impressive, its something I WANT to see in other games. failure doesn’t result in a “game over” it results in “now you have to live with the consequences.” This is probably the only time I can sort of forgive the “campaign” being so short. . . let alone 1 HOUR.
Hunt mode is a pretty intense mode when all players (hunters and monsters) know what they are doing and when you face the monster at stage 2 or higher it gets to be a real ordeal and can be pretty epic. The reverse is also true. when you are trying to evolve and you see the enemy team (and daisy) right on your tail it gets to be a challenge and puzzle to figure out how to get them to loose track of you so you get time to evolve.
I do recommend the game and I will defend it as a worth while game. . . maybe at sale price though. I’m still glade I got myself and a friend a copy.
HOWEVER. . .
the following is INEXCUSABLE. (turtle rock, PAY ATTENTION HERE.)
The amount of dlc, the price its sold for, and the fact it was all DAY ONE is just wrong. They should have realized that day one dlc has never been a popular idea. no one ever said “hey, I paid $60 for this, I think I’ll pay an extra 20 for access to this mission to!” What they should have done instead was include these skins in the game for free and this would create a whole new layer of progression. players see the awesome skins they could unlock and it gives them something more to work towards to stand out. but nope, its either the elite skin or none. Not even some armor pieces to change your shape or design, just fixed characters and skins for their weapons, not even the hunter themselves.
The dlc that is available now should have been free. it would have added so much more to the games longevity.
then $15 for a single monster? is there anything else that we get along with to be worth it?
You know what else we get in a $15 dlc pack? The shivering isles (elder scrolls 4 oblivion.) for $15 or $20 you get a whole new map to explore, new quests, weapons and armor, perks, abilities and enough content that it could very well have been made its own game (if priced cheaply maybe.) adding one monster for $15 would be like the Dragonborn expansion adding only ONE dragon to the whole game and nothing else for $20. would that seem worth it? I wouldn’t think so, especially when on the steam workshop people make their own dragons which people can download for FREE.
Turtle rock, when you release your dlc it needs to be more substantial then what it is for the price you have announced. Maybe if the first monster pack included one monster, one hunter for each class, and a new game mode and/or maps!
Take a look at your downloads. chances are very few people have purchased the skins. many comments imply that most people are not even getting the GAME because of the business model you are going with for the dlc. if you just fix this then it will save you a lot of trouble in the long run and might even improve sales dramatically!
Please listen to what I said above and fix this or this game will just disappear pretty soon from disinterest and this game does NOT deserve that.