I just wanted to give my personal opinion on the monsters Gorgone, Wraith and Behemoth and give some suggestions on how to balance them a bit more. I am mostly playing monster and until recently I just played Gorgone because I love her playstyle. Until now I’ve got 27 wins and one defeat, which was due to an dc. I started to play the new Wraith yesterday and I’ve got 8 wins and 0 defeats.
I’ll start with my opinion on Gorgone. I think she is way too strong at the moment. It seems like the hunters only have a small chance of winning if they find you at stage one or while evolving and even then their chance of winning is pretty low especially if the hunters aren’t used to play together. So what makes her so strong? In my opinion it’s the acid spit and the spider trap. The acid spit deals an immense amount of dmg and the spider trap can basically remove one of the hunters for a short period of time from the fight. The fact that you can still harm the hunter that has been caught by the spider makes the trap so strong in my opinion because most hunters go down after they’ve been caught by the trap and then Gorgone only needs to use Acid Spit on the trapped hunter and a normal attack and the hunter is downed. Of course you can destroy the spider trap and free your teammate, but in most fights if you randomly place the trap into the group of hunters or near a downed hunter they won’t immediately destroy the trap.
Furthermore the Acid Spit deals a ton of damage and comboed with Web Snare your victim will lose about 3/4 of their life and a simple normal attack will do the rest.
I don’t have a lot to say about Mimic to be honest because I rarely skill it/use it. I think it’s just my personal preference but I never make much use out of using it. I know it can deal a lot of damage especially if you hit multiple targets, but I rather upgrade Acid Spit and the Spider Trap instead.
The thing I pit a little bit is that her gameplay doesn’t really feel that of a spider (laying traps for her prey and so on). I would really love to use her skill to stick to the wall more often, which I can’t because I just can’t use the skill on the mountains for example at the borders of the map and I don’t really understand why. It would be really awesome to lay a Spider Trap and then cling to the wall and wait for the hunters. The problem is that there are so few situations because you aren’t able to cling to the wall. I know it is kind of op at the map borders if you could cling to the mountains at an immense height, so I would suggest to implement a height limit for where you can cling to.
So here are some suggestions for improving Gorgone in my opinion:
-decrease the damage from Acid Spit
-make the victim of Spider Trap untargetable for Gorgone
-give Gorgone more chances to use the skill for clinging to the wall and surprise the enemy
-maybe give her a little bit less armor
Of course Gorgone would be too weak if you would do all of my suggestions for example she wouldn’t really be able to down anyone if she had decreased damage on Acid Spit and couldn’t target the victim of Spider Trap. As for Mimic I don’t really have any suggestions for it because I think of it as kind of useless so I would suggest replacing that ability with another one, but that’s just my personal preference so don’t mind it.^^
Okay now I’m getting to Wraith. I don’t really have that much of a experience with her to be honest since I just played her yesterday, but it felt like she is also way too strong right now. Since there are already other posts on Wraith I’ll keep this short.
Wraith is very mobile and with her Warp Blast used for mobility she can easily escape the hunters because she basically has 4-5 jumps to do so, but I don’t think that’s the problem on her since I feel like Wraith should be all about stealth and mobility.
Instead of many others I love to skill Abduction because it allows me to break the hunters group formation, keep downed hunters down by dragging them away from their teammates or just picking of high priority targets.
Decoy is in my opinion the skill that makes Wraith so strong at the moment. It is dealing quite some damage and it’s kind of hard to seperate from the real Wraith in the fight, which again is in my opinion is good because as I said she’s the type to confuse the enemy and use this distraction to pick of the high priority targets like the medic. So the problem in Decoy is in my opinion the damage and the fact that you can use Supernova to boost it. By boosting Decoy with Supernova you can deal an immense amount of damage to a target and that’s why I like to abduct somebody use Supernova and Decoy and just melt him because nobody can really survive that even when shielded except for the Assault when he has his damage reduction on.
Supernova is quite the good skill, but I wouldn’t call it op because it’s your main damage output and doesn’t really hold for too long.
So here are some of my suggestions:
-Decrease the damage output from Decoy
-Decoy shouldn’t be boosted by Supernova
-Decrease the armor of Wraith so that she’s more squishy
I didn’t play Behemoth too much in the new version because after the one game (I barely won) I just felt like not playing him anymore (In the previous version Behemoth was kind of my main). This feeling was mostly because I had a really hard time to hide from the hunters. That’s because Behemoth has compared to Wraith or Gorgone no traversal skill, that let’s you easily escape. Of course you can roll away, but you’re leaving a path of destruction and flames, which isn’t really hard to follow and you are so slow when you’re sneaking that you can’t just roll a bit and then sneak somewhere else. For the rest I think Behemoth is pretty much balanced but in my opinion Behemoth is now way harder to play than Gorgone or Wraith even though his difficulty is on easy and Wraith is challenging.
Well that’s it for my personal opinion and I hope you can use it somehow. Don’t take my opinion on Behemoth too serious because as I said I didn’t play him too much so the impression I got those few games I might just have been unlucky.