My first problem is the so called “Stealth” Pounce. This mechanic is good on paper but poorly executed in Evolve, The reason you ask? This pounce can be initiated mid combat. And the only way to interupt this pounce is to shoot the monsater. This causes problems because not all teams coordinate and talk together, therefore, players will be seperated. This seperation (even 30m is enough) gives the monster enough time to engage a “stealth” pounce with a Hunter whilst in combat and being shot at. This should not be possible, Its called Stealth Pounce for a reason. My suggestion is to just make pounce not available while in combat (when hunters can see your healthbar) and a new little Icon in the corner would let the monster know they are in combat also.
My second problem is how Unbalanced Rescue and Defense are. Rescue favors the monster so significantly that most Evacs I play end up not even playing the mode. However, Defense is played all Evacs and this mode favors the Hunters. Defense isnt nearly as unbalanced as Rescue but the monster could use a little help.
My third complaint is Wraith. Wraith may not be OP, however, she is not fun to ply against in the slightest. Im mainly a Hunter player so i dont know if playing Wraith is fun, but I can assure you she is the least fun monster to play against.
PS please make the Evac excluse modes playable in Skirmish.