I was thinking instead of a blob on the ground that the Monsters should shed a husk after evolving
Originally Goliath had a bespoke evolve animation where you could see the changes happening in real time, bones shifting and spikes growing etc. They had to shelve that because it was too costly in terms of resources to have something like that for each monster. I suspect this would be much the same, thought it would be cool to see a discarded Voodoo Goliath skin on the ground.
Yeah this goes under the “would be cool, but doesn’t impact gameplay and would take too much time/money to implement” category.
Also remember when they had the cocoon concept for the monsters? I think Gorgon should have that one haha