I for one would like to see perks that counter Plant Scanner a bit.
Forcing traper to pick infravision to increase range of Planet Scanner or something like that.
It takes around 1m30s to get to stage 2 now with 1-2 feeding perks (depending on map and rng luck), uninterupted just doing PVE.
In reality its more like 2m cuz you need to juke a bit or just run to make distance.
So its 120 - 30 = 90 = 2 planet scanners + 10 s. That’s imo way too much. Especialy when Trapper has wallhack while using scanner and maps are small, there are 1, max 2 vaiable feeding routes.
I would love perk that gives feeding speed + lowers range of trapper planet scanner for a monster.
Ofc same perk for hunters something like movement speed + range of planet scanner.
The problem that i have with planet scanner is:
-its not skill based
-has no counters cuz maps are small and have only few roads out from 1 area
I would love to force hunters into more skill based hunt not just press 4 and run there while they see monster thru walls…