Hey @MacMan! I don’t really know who else would be able to answer this but I’ve always been sorta curious. Have you or any of the devs thought of making different appearances for the Monsters based on the skills they choose?
It’s a cool concept that I’ve thought about since day 1 but never really mentioned it. For example,
Say a Wraith takes lvl 3 Supernova, her scythes would then be massive while other aspects of her would change based on the point selection like, 3 in decoy may cause more spikes on her back because of cell division or something. I don’t know I’m not that creative.
Its just something I’ve always wondered, so have you guys over at TRS ever thought of having different models for the different abilities chosen?
Also I made this a thread and not a PM because I want to know what others think of this and if they’ve ever thought of it as well.